Short film · Fiction

Twenty-Four Wishes per Second

A blocked filmmaker steps into a zoetrope and falls through the history of cinema, from the Lumières to AI, looking for the reason she started.

Generated shot by shot, graded and sewn by hand.

Format
Digital / 16:9
Runtime
9'12"
Production
MITO Films
Direction
Arantxa Barcia
Published
August 2026
The scale

Nine minutes, generated shot by shot.

Generating is the fast part. The work is continuity, resolution and iteration, and that is the part we run as a pipeline.

9'12"

Finished runtime, delivered as a festival-grade master.

×300

Takes on a single shot before the one that made the cut.

720p → 4K

Shots redone twice as the resolution standard moved.

The craft

What was done by hand.

Models make shots. They do not make films. Everything in between is the work, and it is the part you are hiring.

History, zoetrope to AI

Script and edit, Adriana Arratia

×9 stages

Generation, worst shot

Seedance, Grok, Nano Banana

×300 takes

Grade

DaVinci Resolve, hand-built LUTs

×3 looks

Continuity and retouch

Photoshop, After Effects

×11 fixes

The room

Posters and bookshelf, Josefa Toro

×35 titles

Resolution, 720p to 4K

×3 passes

Models

Kling · Nano Banana · Seedance · Grok

Tools

MITO AI

The process

Designed first. Generated second.

Nothing here was found. Every character, room and camera move was decided and built before a shot existed. This is the part of the pipeline a brief actually buys.

Characters

01
Characters, DesignedDesigned
Characters, In filmIn film

Eighteen characters, designed and named before a single shot was generated. Nine minutes only hold if the lead stays the same person, so every trait was written the same way in every prompt. This is what keeps a character on-model across a campaign.

Art direction

02
Art direction, DesignedDesigned
In film

Every object in the room was chosen and built before it was generated, down to thirty-five invented titles on a bookshelf nobody pauses to read. That is the difference between a room that belongs to someone and a set that was assembled.

Performance

03
Performance, DirectionDirection
In film

There is no actor to give a note to, so the note goes into the text. Describing an emotion returns a neutral face; describing an action returns a performance. The beat had to land in four seconds with no line explaining it.

Blocking

04
Blocking, DirectionDirection
In film

A model gives you a shot, not a space. The sequence was cut first, as if the room already existed, and the shots were generated to serve that cut. The other way round does not work.

Nine worlds, one pipeline

Zoetrope to AI, in one film.

Nine visual languages, each with its own texture, grade and rules, held together in a single piece. The same range is available to a campaign.

Zoetrope

1834

A sequence of drawings, a turning drum. Movement begins in the gaps between still images.

Lumière

1895

A camera pointed at the world and left running. Cinema before anyone knew what it was for.

Méliès

1902

The camera becomes a stage for impossible things. A cut turns an ordinary room into a dream.

Disney

1930s

Drawings gain weight, rhythm and personality. Every movement becomes a performance.

Technicolor

1939

Colour becomes a world of its own. The image can feel as vivid as the story it tells.

2001

1968

Scale, silence and a frame that asks you to look longer, leaving room for mystery.

Twin Peaks

1990

A familiar world made strange. Atmosphere becomes part of the story.

Tangerine

2015

A whole feature shot on a phone. A different kind of access to the moving image.

AI

2026

A shot begins with words. Choosing what it means, and where it belongs, is still direction.

The control

Generated, then corrected frame by frame.

Wrong text on a badge, an invented interface, a prop that breaks continuity. On a brand, these are the details that decide whether the work can ship.

Generated
Delivered

The director's badge

The badge came back reading D55. Nobody stops the film to read it, and it is wrong in every take until it is fixed.

Generated
Delivered

The phone screen

The interface came back in an invented language. It was rebuilt by hand, button by button.

Generated
Delivered

The buns and the laptop

Her hair came back as loose curls instead of two clay buns, and the laptop was not the machine she uses in every other shot in the room.

Why it matters

The bottleneck used to be budget and access.

A nine-minute fiction film with eighteen characters, nine visual eras and an original score was, until recently, a studio-scale production. We made it with a small team and an AI-native pipeline, and we finished it.

What these tools do not give you is judgement: whether a shot goes before or after, whether it is surplus, where the light falls. That is still directing, and it is what we bring to a brief.

The team

The good decisions came out of meetings.

Direction
Arantxa Barcia
Script, edit
Adriana Arratia
Character design
Josefa Toro
Sound design
Olmo Sebastián
Production, generation
Beatriz Pinto Ferreira
Motion
Macarena Rico
Production company
MITO Films

Make something like this.

Ship AI-native work. Not prototypes.

See our work